Skills in MMO Game Atlas give players a vast skill tree of over 300 different skills to unlock and upgrade, allowing for almost innumerable options in creating your perfect build. Skills can be unlocked as you level up. Some Skills provide packs of Craftables, with a number of recipes for different Structures, Weapons, Armor etc, while others provide passive buffs such as a 20% damage boost with bows etc.
Atlas Skill Trees (Disciplines)
Survivalism
The Survivalism Skill Tree is the default tree, and unlocks basic harvesting tools as well as several other disciplines and useful augments like improved swimming.
Construction & Mercantilism
The Construction & Mercantilism Skill Tree unlocks access to Journeyman Tools, Thatch and Wood Structures, and eventually Stone ones.
Beastmastery
The Beastmastery Skill Tree unlocks riding and commands for Taming as well as Saddle crafting.
Hand-to-Hand Combat
The Hand-to-Hand Combat Skill Tree augments proficiency with Fists and unlocks Melee Weapons.
Melee Weaponry
The Melee Weaponry Skill Tree unlocks Melee Weapon crafting, as well as special combat-related bonuses for counters and stamina preservation.
Archery & Throwing Weapons
The Archery & Throwing Weapons Skill Tree unlocks the crafting of bows and spears, whilst also enhancing the effects of them in combat.
Firearms
The Firearms Skill Tree unlocks the crafting pistols/Blunderbuss/Carbine and their ammo.
Armory
The Armory Skill Tree unlock the crafting the crafting of armors and shields, as well as how to use them.
Artillery
The Artillery Skill Tree unlocks the crafting of cannons, ballistas, catapults, mortar and Gatling guns, as well as explosive barrels.
Seamanship
The Seamanship Skill Tree unlocks the crafting of ships and ship parts, you can also unlock the Artillery skill line here.
Captaineering
The Captaineering Skill Tree helps you with crew management and ship maintenance.
Cooking and Farming
The Cooking and Farming Skill Tree unlocks basic cooking and skills related to Consumables and Farming.
Music and Dance
The Music and Dance Skill Tree allows players to craft basic instruments and improves the effects of music, whilst also easing the requirements for a performance.
Piracy
The Piracy Skill Tree unlocks several piracy-related items as well as provide bonuses against the Army of the Damned.
Tarot
The Tarot Skill Tree [details]...
All Skills in Atlas
Take a look at suggested Builds, and add your own!
Survivalism
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Atlas Construction & Mercantilism
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Skill | Effect | SP Cost | Craftable Unlocks | Reqs |
---|---|---|---|---|
|
Enables the use of tools up to Journeyman Quality | 2 | - |
- |
|
Gives access to crafting Thatch Structures | 1 | Thatch Wall, Thatch Roof, Thatch Floor, Thatch Door, Thatch Ceiling, Wooden Chair, Wooden Table, Rope Ladder, Portable Rope Ladder |
- |
|
Gives access to a number of assorted tools for repairing, storage, and painting | 1 | Repair Hammer, Storage Box, Paintbrush, Spray Painter |
- |
|
Enables the use of tools up to Mythical Quality | 4 | - |
Tool Studies |
|
Enables construction of the Loom | 2 | Loom |
Basics of Building |
|
Enables the construction of several intermediate crafting structures. | 2 | Tannery, Mortar and Pestle, Preserving Salt, Organic Paste, Fire Gel, Blasting Powder, Organic Paste (Coral) Gunpowder |
Handyman |
|
Boosts the amount of health recovered by a structure when repaired. Repair Bonus: +20.0% |
1 | - | Handyman |
|
Decreases the difficulty of successfully hitting the bonus when repairing. Repair Minigame Window Region: +15.0% |
1 | - | Handyman |
|
Enables use of tools up to Legendary Quality | 8 | - | Advanced Tool Studies |
|
Gives access to crafting Wood Tier Structures, as well as a number of related wooden objects Unlocks: Seamanship Unlock |
2 | Wood Roof, Wood Door, Wood Floor, Wood Ladder, Wood Pillar, Wood Ceiling, Wood Staircase, Wood Wall, Small Wood Gate, Small Wood Gateway, Large Wood Gate, Large Wood Gateway, Wood Fence Support, Wood Wall Hook, Wood Gun Mount, Wood Cliff Platform, Large Storage Box, Lever, Wooden Sign, Wooden Billboard, Wooden Wall Sign, Training Dummy, Wood Canvas | Weaving |
|
Further boosts the amount of health recovered by structures when repaired Repair Bonus: +20.0% |
2 | - | Repair Bonus |
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Further decreases the difficulty of successfully hitting the bonus when repairing. Repair Minigame Window Region: +15.0% |
2 | - | Repair Skill |
|
Unlocks Seamanship | 2 | - | Secrets of Building |
|
Increases the speed at which items are crafted. (Extra Crafting Speed: +20.0%) | 1 | - |
Secrets of Building |
|
Gives access to crafting the Smithy, as well as intermediate metal ingots. | 2 | Forge, Cobalt Ingot, Copper Ingot, Iridium Ingot, Iron Ingot, Silver Ingot, Tin Ingot | Secrets of Building Chemicals & Tanning |
|
Further boosts the amount of health recovered by a structure when repaired. Repair Bonus: +20.0% |
8 | - | Improved Repair Bonus |
|
Further decreases the difficulty of successfully hitting the bonus when repairing. Repair Minigame Window Region: +15.0% |
8 | - | Improved Repair Skill |
|
Further Increases the speed at which items are crafted. Extra Crafting Speed: +40.0% |
2 | - | Crafting Speed |
|
Unlocks the Armory Discipline | 2 | - |
Metallurgy |
|
Unlocks the Melee Weaponry Discipline | 3 | - | Metallurgy |
|
For a large cost in stamina and a large cooldown on stamina recovery, hammer repair effectiveness is temporarily doubled for the owner and everyone around the owner (non-stackable) Grants Feats: Repair Fiend |
6 | - |
Advanced Repair Skill |
|
Further Increases the speed at which items are crafted. Extra Crafting Speed: +60.0% |
6 | - | Improved Crafting Speed |
|
Gives access to crafting advanced and special-utility structures, as well as the core Stone Structure set. | 8 | Stone Floor, Stone Ceiling, Stone Wall, Stone Staircase, Stone Pillar, Stone Roof, Stone Door, Small Stone Gateway, Small Stone Gate, Large Stone Gateway, Large Stone Gate | Advanced Crafting Speed |
Beastmastery
Click the table header to sort
Skill | Effect | SP | Craftable Unlocks | Reqs |
---|---|---|---|---|
|
Allows a Pathfinder to craft Tier 1 Saddles, and ride the most basic tamed Creatures. | 1 | Generic Saddle | - |
|
Allows a Pathfinder to give commands to the most basic tamed Creatures. | 1 | - | - |
|
Allows taming of Tier 1 Creatures. | 1 | Bola | - |
|
Allows a Pathfinder to imprint on newly born Creatures. | 1 | - | - |
|
Decreases the range at which wild Creatures will detect you. Wild Creature Visibility Range:-10.0% |
1 | - | - |
|
Allows a Pathfinder to craft Tier 2 Saddles, and ride more powerful tamed Creatures. | 4 | Tier 2 Saddle |
Riding Tier 1 Commands Taming Breeding |
|
Increases the damage boost provided by the Nature's Cry skill. Grants Feats: Nature's Cry |
2 | - | Riding Tier 1 |
|
Increases the amount of affinity gained by feeding in-progress tames. Taming Feeding Affinity Increases +15.0% |
2 | - | Taming |
|
Increases the healing bonus provided by Nature's Touch skill. Grants Feats: Nature's Touch |
2 | - | Breeding |
|
Further decreases the range at which wild Creatures will detect you. Wild Creature Visibility Range:-20.0% |
4 | - | Sneaking |
|
Allows a Pathfinder to tame more powerful Creatures. | 4 | Feeding Trough | Riding Tier 2 |
|
Allows a Pathfinder to imprint on more powerful newly born Creatures. | 4 | - | Riding Tier 2 |
|
Allows a Pathfinder to give commands to more powerful tamed Creatures. | 4 | - | Riding Tier 2 |
|
Gives access to the crafting of Cargo Saddles for transporting weapons and goods. | 2 | Tier 2 Cargo Saddle | Riding Tier 2 |
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Further increases the damage boost provided by the Nature's Cry skill. | 4 | - | Nature's Cry Riding Tier 2 |
|
Gives access to crafting of Carriages for transporting people and high-ranking diplomats. | 2 | Tier 2 Carriage Saddle | Riding Tier 2 |
|
Further decreases the range at which wild Creatures will detect you. Wild Creature Visibility Range: -30% |
8 | - | Sneaking Tier 2 |
|
Allows a Pathfinder to craft Tier 3 Saddles, and ride the most powerful tamed Creatures. | 8 | Tier 3 Saddle | Commands Tier 2 Breeding Tier 2 Taming Tier 2 |
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Further increases the amount of affinity gained by feeding in-progress tames. Taming Feeding Affinity Increases: +30% |
4 | - | Taming Tier 2 Taming Proficiency |
|
Further increases the healing bonus provide by the Nature's Touch skill. | 4 | - | Nature's Touch Breeding Tier 2 |
|
Further increase the damage boost provided by the Nature's Cry skill. | 10 | - | Improved Nature's Cry Riding Tier 3 |
|
Allows a Pathfinder to tame the most powerful Creatures. | 8 | - | Riding Tier 3 |
|
Allows a Pathfinder to give commands to the most powerful tamed Creatures. | 8 | - | Riding Tier 3 |
|
Allows a Pathfinder to imprint on the most powerful of newly born Creatures. | 8 | - | Riding Tier 3 |
|
Further increases the amount of affinity gained by feeding in-progress tames. Taming Feeding Affinity Increases: +45% |
8 | - | Improved Taming Proficiency Taming Tier 3 |
|
Further increases the healing bonus provided by the Nature's Touch skill. | 10 | - | Improved Nature's Touch Breeding Tier 3 |
Hand-to-Hand Combat
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Skill | Effects | SP Cost | Craftable Unlocks | Reqs |
---|---|---|---|---|
|
Block counter attack time with fists +10% | 1 | - | - |
|
Received torpor -20% | 2 | - | - |
|
A strike of tremendous strength is brought down on activation, stunning and inflicting great damage and torpor on whatever it hits. | 2 | - | Dexterity Shrug it Off |
|
Stamina drain with fists and fist-weapons -15% | 1 | - | Dexterity |
|
Give access to crafting brass knuckles. | 2 | Brass Knuckles | Power Hit Feat |
|
Unlocks Melee Weaponry Discipline | 3 | - | Metallurgy |
|
Received torpor -20% | 4 | - | Brass Knuckles |
|
Stamina drain with fists and fist-weapons -30% | 4 | - | Breath Control Brass Knuckles |
|
When activated, the attack speed of the fists and fist-weapons is greatly increased, but the stamina cost of each punch is doubled as well. | 2 | - | Brass Knuckles |
|
Stamina drain with fists and fist-weapons -45% | 8 | - | Improved Breath Control |
|
Fists / Fist-weapon damage +15% | 2 | - | Flurry of Blows |
|
Fist / Fist-weapon damage +15% | 4 | - | Heavy Strikes |
|
Fist / Fist-weapon damage +15% | 10 | - | Improved Heavy Strikes |
|
A strike of tremendous strength is brought down on activation, stunning and inflicting great damage and torpor on whatever it hits. This ability has been improved to offer increased damage and stun. |
4 | - | Improved Shrug it Off Advanced Heavy Strikes Advanced Breath Control |
|
When activated, the attack speed of the fists and fist-weapons is greatly increased, but the stamina cost of each punch is doubled as well. This ability has been improved to offer increased attack speed even further, at a greater stamina cost. |
4 | - | Improved Power Hit Feat |
|
Reduces all stamina consumption from all sources by small amount. Overall stamina drain -10% |
6 | - |
Improved Flurry of Blows |
Melee Weaponry
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Skill | Effects | SP Cost | Craftable Unlocks | Reqs |
---|---|---|---|---|
|
Gives access to crafting basic one-handed weapons. | 2 | Sword | - |
|
Gives access to crafting the Pike. | 2 | Pike | - |
|
Enables the use of Bladed Weapons up to Journeyman quality. | 2 | - | Basics of One-Handed Weapons |
|
Enables the use of Two-handed weapons up to Journeyman quality. | 2 | - | Basics of Two-Handed Weapons |
|
Enables the use of Bladed Weapons up to Mythical quality | 4 | - | One-handed Weapons Tier 1 |
|
Blocking Stamina Drain: -30.0% | 1 | - | One-handed Weapons Tier 1 |
|
Block Counter Attack Time With Sword Weapons: +10.0% | 2 | - | One-handed Weapons Tier 1 |
|
Two-Handed Weapon Stamina Cost: -15.0% | 2 | - | Two-Handed Studies |
|
Two-Handed Weapon Durability Damage: +100.0% | 2 | - | Two-Handed Studies |
|
A wide, circular slice performed at high speeds. Strikes all enemies in a 360-degree circle centered on the user. | 4 | - | One-handed Weapons Tier 2 |
|
Enables the use of Two-handed weapons up to Mythical quality | 4 | - | Crushing Blows Composed Attacks |
|
Gives access to crafting the Two-Handed Mace. | 2 | Two-Handed Mace | Crushing Blows |
|
Enables the use of Bladed Weapons up to Legendary quality. | 8 | - | Circular Slice Feat |
|
Block Counter Attack Time With Sword Weapons: +30.0% | 4 | - | Riposte Circular Slice Feat |
|
Blocking Stamina Drain: -30.0% | 4 | - | Parrying Circular Slice Feat |
|
When activated, and a two-handed weapon is equipped, the player focuses for a brief amount of time and then strikes the ground in front of them to tremendous effect. | 6 | - | Secrets of Two-Handed Weapons Improved Two-Handed Studies |
|
A wide, circular slice performed at high speeds. Strikes all enemies in a 360-degree circle centred on the user. | 4 | - | One-handed Weapons Tier 3 |
|
Blocking Stamina Drain: -60.0% | 6 | - | Improved Parrying One-handed Weapons Tier 3 |
|
Block Counter Attack Time With Sword Weapons: +45.0% | 6 | - | One-handed Weapons Tier 3 Improved Riposte |
|
Enables the use of Two-handed weapons up to Legendary quality. | 8 | - | Tremendous Force Feat |
|
Two-Handed Weapon Stamina Cost: -30.0% | 4 | - | Tremendous Force Feat |
|
Two-Handed Weapon Durability Damage: +100.0% | 4 | - | Tremendous Force Feat |
|
When activated, the next strike from an equipped sword that deals damage instead deals greatly increased damage. | 4 | - | Advanced Parrying Advanced Riposte |
|
When activated, for a short duration, strikes with two-handed weapons ignore a percentage of the target's armor. | 4 | - | Improved Composed Attacks Expert Two-Handed Studies |
|
When activated, for a short duration, strikes with two-handed weapons deal greatly increased torpor. | 4 | - | Expert Two-Handed Studies Improved Crushing Blows |
|
When activated, and a two-handed weapon is equipped, the player focuses for a brief amount of time and then strikes the ground in front of them to tremendous effect. This ability has been improved to offer greater damage and stun time. |
4 | - |
Target Weakness Feat Target Soft Spots Feat |
Archery and Throwing Weapon Skill Tree
Click the table header to sort
Skill | Effect | SP Cost | Crafting Unlocks | Requirements |
---|---|---|---|---|
|
Gives access to crafting the bow and arrows. | 1 | Bow, Stone Arrow | - |
|
Enables use of up to Journeyman - Bows/Spears | 2 | - | - |
|
Gives access to crafting a number of advanced types of arrows. | 8 | Flame Arrow, Zip-line Anchor | Basics of the Bow |
|
Enables use of up to mythical bows/spears | 4 | - | Ballistic Studies |
|
Gives access to craftings a number of basic thrown projectile weapons | 1 | Oil Jar, Throwing Knives | Secrets of the Bow |
|
Reduces the shaking of weapons when projectiles are fully drawn ( Bow/Spear ) Drawn projectile weapon shake: -20% |
2 | - | Secrets of the Bow or Ballistic Studies |
|
Enables the use of bows/spears of up to legendary quality. | 10 | - | Improved Ballistic Studies |
|
Projectile weapon damage +10% (not guns) | 2 | - | Steady Aim or Improved Ballistic Studies |
|
Gives access to crafting grenades | 6 | Grenade | Expert Ballistic Studies |
|
When activated, the player is rooted in place and charges an arrow of energy on their bow. After a short duration, the arrow can be fired. The arrow that is fired penetrates through targets, and has greater speed, damage, and armor penetration. Durability of the bow is greatly reduced after firing. |
4 | - | Strong Arm |
|
Unlocks the Firearms discipline | 4 | - | Sapper |
|
Projectile Weapon Damage +20% (not guns) | 4 | - | Piercing Shot |
|
Drawn Projectile Weapon Shake -40% (Bow/Spear) | 4 | - | Sapper Piercing Shot |
|
Projectile Weapon Damage +30% (not guns) | 8 | - | Improved Strong Arm |
|
Drawn Projectile Weapon Shake -60% (Bow/Spear) | 6 | - | Improved Steady Aim |
|
When activated, the player is rooted in place and charges an arrow of energy on their bow. After a short duration, the arrow can be fired. The arrow that is fired penetrates through targets, and has greater speed, damage, and armor penetration. Durability of the bow is greatly reduced after firing. |
6 | - | Advanced Strong Arm Advanced Steady Aim |
Firearms
Click the table header to sort
Skill | Effects | SP Cost | Craftable Unlocks | Requirements |
---|---|---|---|---|
|
Gives access to crafting pistols, and simple pistol ammo. | 1 | Flintlock Simple Bullet |
- |
|
Pistol Reload Window Size: +20.0% | 2 | - | Pistol Basics |
|
Pistol Reload Speed: +10.0% | 2 | - | Pistol Basics |
|
Pistol Aim Spread: -10.0% | 2 | - | Pistol Basics |
|
Enables to use of up to Journeyman Firearms. | 2 | - | Pistol Basics |
|
Pistol Reload Window Size: +15.0% | 4 | - | Reload Concentration |
|
Pistol Reload Speed: +10.0% | 4 | - | Faster Pistol Reload |
|
Pistol Aim Spread: -10.0% | 4 | - | Pistol Steady Aim |
|
Enables to use of up to Mythical Firearms. | 4 | - | Firearm Studies |
|
Unlocks the Artillery Discipline | 8 | - | Firearm Studies |
|
Pistol Reload Window Size: +15.0% | 6 | - | Improved Reload Concentration |
|
Pistol Reload Speed: +10.0% | 8 | - | Improved Faster Pistol Reload |
|
Pistol Aim Spread: -15.0%. | 8 | - | Improved Pistol Steady Aim |
|
Enables the use of firearms up to Legendary quality. | 10 | - | Improved Firearm Studies |
|
Gives access to crafting the Bunderbuss and its ammunition. | 8 | Blunderbuss Simple Shot |
Improved Firearm Studies |
|
When activated, the equipped pistol, rifle, or Blunderbuss, is reloaded extremely quickly. | 6 | - | Advanced Pistol Steady Aim Advanced Faster Pistol Reload Advanced Reload Concentration |
|
Gives access to crafting the Carbine, as well as its ammunition. | 8 | Carbine Minni Ball |
Expert Firearm Studies,Basics of the Blunderbuss |
Armory
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Skill | Effects | SP Cost | Craftable Unlocks | Requirement |
---|---|---|---|---|
|
Gives access to crafting Fur and Leather Armors. | 1 | Hide Boots, Hide Gloves, Hide Hat, Hide Pants, Hide Shirt, Fur Boots, Fur Gauntlets, Fur Cap, Fur Leggings, Fur Chestpiece | - |
|
Temperature Fortitude Penalty: +15.0% | 1 | - | - |
|
Armor Movement Penalty: -10.0% | 1 | - | - |
|
Armor Durability Loss: -10.0% | 1 | - | - |
|
Gives access to crafting wooden and metal shields. |
1 | Heavy Shield Wooden Shield |
Basics of Armor |
|
Enables the use of up to Journeyman armors. | 2 | - | Basics of Armor |
|
Temperature Fortitude Penalty: +30.0% | 2 | - | Temperate Armor |
|
Armor Movement Penalty: -20.0% | 2 | - | Armor Articulation |
|
Armor Durability Loss: -10.0% | 2 | - | Armor Upkeep |
|
Enables use of shields up to Journeyman quality. | 2 | - | Basics of Shields |
|
Enables use of up to Mythical quality armors. | 4 | - | Armor Studies |
|
Temperature Fortitude Penalty: +45.0% | 8 | - | Improved Temperate Armor |
|
Armor Movement Penalty: -45.0% | 8 | - | Improved Armor Articulation |
|
Armor Durability Loss: -10.0% | 8 | - | Improved Armor Upkeep |
|
Decreases the amount of durability damage that shields take. Shield Durability: -10.0% |
2 | - | Shield Studies |
|
Increases the amount of time an opponent is stunned after landing a shield-bash. Stun Time Dealt by Shields: +15.0% |
2 | - | Shield Studies |
|
Gives access to crafting Metal Combat Armor and the Winged Glider. |
4 | Plate Boots, Plate Gloves, Plate Helmet, Plate Pants, Plate Shirt, Glider Suit |
Intermediate Armor Studies |
|
Enables use of shield up to Mythical quality. | 4 | - | Shield Care Honed Edge |
|
Enables the use of Armors up to Mythical quality. | 8 | - | Secrets of Armor |
|
Further decreases the amount of durability damage that shields take. Shield Durability: -20.0% |
4 | - | Improved Shield Studies |
|
Further increases the stun time of blows dealt with the shield, Stun Time Dealt by Shields: +15.0% |
4 | - | Improved Shield Studies |
|
Enables the use of shields up to Legendary Quality. | 8 | - | Improved Shield Care Improved Honed Edge |
|
Further decreases the amount of durability damage that shields take Shield Durability: -30.0% |
8 | - | Improved Shield Care Improved Honed Edge |
|
Further increases the stun time of blows dealt with the shield. Stun Time Dealt by Shields: +15.0% |
10 | - | Expert Shield Studies |
Medicine
Click the table header to sort
Skill | Effects | SP Cost | Craftable Unlocks | Requirements |
---|---|---|---|---|
|
Gives access to crafting the Medkit. | 1 | Medkit | - |
|
Medical Kit Use Speed: +10.0% | 1 | - | Basic Medical Studies |
|
Medical Kit Healing Effectiveness: +10.0% | 1 | - | Basic Medical Studies |
|
Medical Kit Minigame Window Region: +15.0% | 1 | - | Basic Medical Studies |
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Medical Kit Durability: +20.0% | 1 | - | Basic Medical Studies |
|
Medical Kit Use Speed: +10.0% | 2 | - | Medical Assistant |
|
Medical Kit Healing Effectiveness: +20.0% | 2 | - | Medical Efficacy |
|
Medical Kit Minigame Window Region: +20.0% | 2 | - | Physician Skills |
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Medical Kit Durability: +20.0% | 2 | - | Medical Longevity |
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Medical Kit Use Speed: +10.0% | 4 | - | Improved Medical Assistant |
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Medical Kit Healing Effectiveness: +30.0% | 8 | - | Improved Medical Efficacy |
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Medical Kit Minigame Window Region: +15.0% | 8 | - | Improved Physician Skills |
|
Medical Kit Durability: +20.0% | 8 | - | Improved Medical Longevity |
|
In a pinch, medics have been known to perform miracles.This is one of those miracles. When activated, an equipped Medkit is consumed entirely, and all nearby allied players are healed for an amount. | 8 | - | Advanced Physician Skills Advanced Medical Efficacy Advanced Medical Assistant Advanced Medical Longevity |
|
In a pinch, medics have been known to perform miracles.This is one of those miracles. When activated, an equipped Medkit is consumed entirely, and all nearby allied players are healed for an amount. This ability has been improved to allow for a much greater healing amount |
12 | - | Savior Feat |
Artillery
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Seamanship
Click the table header to sort
Skill | Effects | SP Cost | Craftable Unlocks | Requirements |
---|---|---|---|---|
|
Gives access to crafting Sextant. | 1 | Sextant | - |
|
Gives access to crafting a number of basic sailing structures. | 1 | Raft Buoy Dinghy Tiny Shipyard |
- |
|
Fog of War Range: +15.0% Shroud of War Range: +15.0% |
1 | - | - |
|
Unlocks: the Captaineering Discipline | 2 | - | Navigator's Tools |
|
Sextant Buff Duration: +25.0% Sextant Minigame Duration: +10.0% |
1 | - | Navigator's Tools |
|
Flotsam Visibility Range: +20.0% | 1 | - | Navigator's Tools |
|
Sextant Minigame Time: +10.0% | 1 | - | Navigator's Tools |
|
Gives access to the basic tools required to get you out on the water and sailing the high seas. | 1 | Sloop,Bucket,Small Shipyard,Small Wood Plank,Small Handling Sail,Ship Steering Wheel,Small Woodship Deck | Basics of Sailing |
|
Unlocks the Piracy Discipline | 2 | - | Basics of Sailing |
|
Sextant Buff Duration: +20.0% Sextant Minigame Duration: +10.0% |
2 | - | Able Navigator |
|
Flotsam Visibility Range: +20.0% | 2 | - | Sightseeing |
|
Sextant Minigame Time: +10.0% | 2 | - | Cosmology |
|
Gives access to crafting Small Speed Sail | 2 | Small Speed Sail | Shipwright |
|
Gives access to crafting Small Weight Sail. | 2 | Small Weight Sail |
Shipwright |
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Gives access to crafting Medium Handling Sail. | 4 | Medium Handling Sail |
Shipwright |
|
Sextant Buff Duration: +25.0% Sextant Minigame Duration: +25.0% |
8 | - | Improved Able Navigator |
|
Flotsam Visibility Range: +20.0% | 8 | - | Improved Sightseeing |
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Sextant Minigame Time: +10.0% | 8 | - | Improved Cosmology |
|
Gives access to crafting Medium Speed Sail. | 4 | Medium Speed Sail | Small Speed Sail Medium Handling Sail |
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Gives access to crafting Medium Weight Sail. | 4 | Medium Weight Sail | Small Speed Sail Medium Handling Sail |
|
Gives access to crafting Shooner Ship, and its assorted parts. | 4 | Schooner Medium Wood Plank Medium Wood Ship Deck |
Medium Handling Sail |
|
Unlocks the Artillery Discipline | 8 | - | Intermediate Shipwright |
|
Gives access to crafting small Gunports | 2 | Medium Wood Gunport | Intermediate Shipwright |
|
Gives access to crafting the Dinghy Dock on larger ships. | 1 | Dinghy Ship Hangar | Intermediate Shipwright |
|
Gives access to crafting Large Gunports. | 4 | Large Wood Gunport | Gunports |
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Gives access to crafting Large Handing Sail. | 10 | Large Handing Sail | Large Gunports |
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Gives access to crafting Large Speed Sail. | 10 | Large Speed Sail | Large Gunports |
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Gives access to crafting Large Weight Sail. | 10 | Large Weight Sail | Medium Speed Sail Large Handling Sail |
|
Unlocks advanced ships and ship-building facilities. | 8 | Brigantine Large Shipyard |
Large Handling Sail |
|
Gives access to crafting the Galleon, the largest, most powerful ship on the seas. | 14 | Galleon Large Wood Plank Large Wood Ship Deck |
Dinghy Dock Advanced Shipwright |
|
Fog of War Range: +15.0% Shroud of War Range: +15.0% |
2 | - | Expert Shipwright |
|
Fog of War Range: +20.0% Shroud of War Range: +20.0% |
8 | - | Improved Able Mapmaker |
Captaineering
Click the table header to sort
Skill | Effects | SP Cost | Craftable Unlocks | Requirements |
---|---|---|---|---|
|
Ship Decaying Rate: -20.0% | 2 | - | - |
|
Gives access to crafting the Lieutenant Podium. | 4 | Lieutenant Command Podium | - |
|
Gives access to crafting a number of basic crew-care items. | 2 | Food Larder Ship Resources Box |
- |
|
Ship Decaying Rate: -15.0% | 4 | - | Ship Maintenance |
|
Unlocks the Music and Dance Discipline | 2 | - | Basics of Piracy |
|
Crew Payment Period: +10.0% | 2 | - | Basics of Crew |
|
Ship Sinking Speed: -10.0% | 2 | - | Basics of Crew |
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Crew Sail Turn Speed: +10.0% Crew Sail Raise and Lower Speed: +20.0% |
1 | - | Basics of Crew |
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Crew Food Consumption Period: -10.0% | 2 | - | Basics of Crew |
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Ship Decaying Rate: -15.0% | 8 | - | Improved Ship Maintenance |
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Crew Payment Period: +10.0% | 4 | - | Cheaper Crew |
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A commanding shout rings out, and encourages all those aboard this Captain' ship to work their hardest, offering greatly reduced stamina consumption and increased reload speeds for all crew on board. Must be used while one the Captain's Wheel |
2 | - | Rationing Cheaper Crew Talented Crew Crew Education |
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Ship Sinking Speed: -10.0% | 2 | - | Crew Education |
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Crew Sail Turn Speed: +10.0% Crew Sail Raise and Lower Speed: +10.0% |
2 | - | Talented Crew |
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Crew Food Consumption Period: -20.0% | 2 | - | Rationing |
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Ship Debuff Time: -10.0% | 2 | - | Advanced Ship Maintenance |
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Crew Payment Period: +15.0% | 8 | - | Improved Cheaper Crew |
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A commanding shout rings out, and encourages all those aboard this Captain' ship to work their hardest, offering greatly reduced stamina consumption and increased reload speeds for all crew on board. Must be used while one the Captain's Wheel This ability has been improved to offer a greater duration and faster reload speeds |
6 | - | Rally the Troops Improved Rationing Talented Crew Crew Education |
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Ship Sinking Speed: -10.0% | 8 | - | Improved Crew Education |
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Crew Sail Turn Speed: +10.0% Crew Sail Raise and Lower Speed: +10.0% |
8 | - | Improved Talented Crew |
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Crew Food Consumption Period: -30.0% | 8 | - | Improved Rationing |
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Ship Debuff Time: -10.0% | 4 | - | Efficient Repairs |
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When activated, any reload performed on the ship you are on happens incredibly quickly for the next 3 seconds, allowing a massive front-loaded assault to take place. | 10 | - | Advanced Rationing Advanced Cheaper Crew Advanced Talented Crew Advanced Crew Education Improved Rally the Troops |
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Ship Debuff Time: -10.0% | 8 | - | Improved Efficient Repairs |
Cooking and Farming
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Music and Dance
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Skill | Effects | SP Cost | Craftable Unlocks | Requirements |
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Gives access to crafting the Accordion and War Drums. | 1 | Accordion War Drums |
- |
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Decreases the stamina consumption over time while dancing. Dancing Stamina Drain: +50.0% |
1 | - | - |
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Increases the window of successful key presses for nearby musicians playing songs. Dancing Contribution to Note Error Tolerance: +15.0% |
1 | - | - |
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Increases the time period in which songs get benefits from the dancer while dancing. Dance Note Max Error Tolerance: +15.0% |
1 | - | - |
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Increases the duration of buffs granted by musical instruments. Musical Buff Duration: +40.0% |
1 | - | Basic Musical Studies |
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Increases the radius of the area in which musical songs give their buffs. Song Effective Radius: +15.0% |
1 | - | Basic Musical Studies |
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Increases the number of missed notes allowed for nearby musicians playing songs. Musical Note Error Tolerance: +15.0% |
1 | - | Basic Musical Studies |
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Further decreases the stamina consumption over time while dancing. Dancing Stamina Drain: +50.0% |
2 | - | Motion of Bodies |
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Further increases the window of successful key presses for nearby musicians playing songs. Dancing Contribution to Note Error Tolerance: +15.0% |
2 | - | Motion of Music |
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Further increases the time period in which songs get benefits from the dancer while dancing. Dance Note Max Error Tolerance: +15.0% |
2 | - | Talented Dancer |
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Further increases the duration of buffs granted by musical instruments. Musical Buff Duration: +40.0% |
2 | - | Catchy Tune |
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Further increases the radius of the area in which musical songs give their buffs. Song Effective Radius: +15.0% |
2 | - | Inspiring Music |
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Further increases the number of missed notes allowed for nearby musicians playing songs. Musical Note Error Tolerance: +15.0% |
2 | - | Musical Practice |
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Further decreases the stamina consumption over time while dancing. Dancing Stamina Drain: +50.0% |
6 | - | Improved Motion of Bodies |
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Further increases the window of successful key presses for nearby musicians playing songs. Dancing Contribution to Note Error Tolerance: +15.0% |
6 | - | Improved Motion of Music |
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Further increases the time period in which songs get benefits from the dancer while dancing. Dance Note Max Error Tolerance: +15.0% |
6 | - | Improved Talented Dancer |
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Further increases the duration of buffs granted by musical instruments. Musical Buff Duration: +40.0% |
6 | - | Improved Catchy Tune |
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Further increases the radius of the area in which musical songs give their buffs. Song Effective Radius: +15.0% |
6 | - | Improved Inspiring Music |
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Further increases the number of missed notes allowed for nearby musicians playing songs. Musical Note Error Tolerance: +15.0% |
6 | - | Improved Musical Practice |
Piracy
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Skill | Effects | SP Cost | Craftable Unlocks | Requirement |
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Gives access to crafting a number of piracy-related items. | 1 | Blackjack Handcuffs Hanging Noose Grappling Hook Flare Gun |
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Gain Music and Dance Discipline | 2 | - | Basics of Piracy |
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Gives access to crafting a number of advanced piracy-related and high-seas related gear. | 2 | Gibbet Wooden Cage Diving Attachment |
Basics of Piracy |
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Damage vs Army of the Damned: +20.0% | 1 | - | Secrets of Piracy |
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Shovel Resource Collection: +20.0% | 1 | - | Secrets of Piracy |
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Shipwrecked Structure Returned Resource Quantity: +15.0% | 1 | - | Secrets of Piracy |
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Buried Treasure Emitter Visibility Range: +20.0% | 1 | - | Secrets of Piracy |
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Diving Suit Durability: +15.0% Diving Suit Underwater Active Time: +10.0% |
1 | - | Secrets of Piracy |
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Alcohol Nutritional Value: +20.0% | 1 | Grog | Secrets of Piracy |
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Skill Stat Bonuses: Damage vs Army of the Damned: +20.0% | 4 | - | Knowledge of the Old Ones |
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Shovel Resource Collection: +20.0% | 3 | - | Shoveler |
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Shipwrecked Structure Returned Resource Quantity: +15.0% | 4 | - | Plunder |
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Buried Treasure Emitter Visibility Range: +20.0% | 3 | - | Eagle Eye |
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Diving Suit Durability: +15.0% Diving Suit Underwater Active Time: +10.0% |
4 | - | Diver |
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Alcohol Nutritional Value: +40.0% | 3 | - | Stout Liver |
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Damage vs Army of the Damned: +20.0% | 8 | - | Improved Knowledge of the Old Ones |
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Shovel Resource Collection: +20.0% | 6 | - | Improved Shoveler |
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Shipwrecked Structure Returned Resource Quantity: +15.0% | 8 | - | Improved Plunder |
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Buried Treasure Emitter Visibility Range: +20.0% | 6 | - | Improved Eagle Eye |
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Diving Suit Durability: +15.0% Diving Suit Underwater Active Time: +10.0% |
8 | - | Improved Diver |
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Alcohol Nutritional Value: +60.0% | 6 | - | Improved Stout Liver |
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When activated, for a short duration, you are able to view the contents of any containers, without being able to add or remove any items. You do not need to be on the same team as the container owner. | 4 | - | Advanced Eagle Eye |
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The player who activates this performs a feat of supreme piracy, allowing them to greatly accelerate the rate at which ship claim flags count down. | 6 | - | Prying Eyes Feat Advanced Shoveler Advanced Plunder Advanced Stout Liver Advanced Knowledge of the Old Ones |