Status Effects in Atlas MMO Game are buffs and debuffs applied to your character according to various circumstances, such as extreme temperatures without the appropriate attire, lack of food or water or a deficiency in Vitamins, among other things. 

Some Status Effects may be of benefit, while others will hinder your progress until you remedy the problem or, in some cases, it times out. 

All Status Effects in Atlas

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Dehydrated

Not drinking enough water will cause dehydration. Your character's stamina regeneration will be slowed drastically and you won't replenish health while dehydrated. While dehydrated, your torpor will continually rise until you pass out, and your health will continually drain until you die (usually after the second time of falling unconscious, depending how high your health stat is).

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Over-Hydrated

If you drink too much water...

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Starved

If you don't eat enough food/consumables you will begin to starve. The effects of starvation are similar to those of dehydration, including slowed stamina regen, decreasing health, rising torpor and eventually death. 

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Overfed

Eating too much causes...

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Food Poisoning

Eating too much of one type or group of food will lead to Food Poisoning (or Vitamin Poisoning). Similar to Vitamin Deficiency, Food Poisoning will give a blurred vision screen effect, and will cause you to pass out and eventually die.

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Poisoned

You have been poisoned by ?

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Tranquilized

You have been tranquilized. If your torpor reaches 30% (?) you will be rendered unconscious until it drains back to 0. 

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Hot

You are too hot. Your water and stamina drain faster.

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Hyperthermia

You are overheating badly. If you spend too long in extreme heat you will be subject to a persistent effect with blurred vision, increased water drain and slowed stamina regen. Lasts for [how long?] after getting somewhere cooler.

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Cold

You are too cold. Your food drain and stamina use is increased.

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Freezing

You are freezing.  Your food and stamina drain is increased drastically. Your health will slowly decrease unless you find a way to warm up.

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Hypothermia

You are suffering from hypothermia. [Effects?]

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Slowed By Cold

You are slowed by the cold. You move slower [and stamina regen is decreased?].

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Wet

You are wet and are more susceptible to the Cold.

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Tropical Island

You are on a Tropical Island - effects?

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Darkness Blindness

It is too dark to see.

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Crouching

You are crouched down.

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Prone

You are prone, laying flat on the ground.

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In Combat

You are in Combat status.

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Increased Reload Speed Buff

You have an active buff which gives you the ability to reload your weapons faster.

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Increased Repair Speed Buff

You have an active buff which gives you the ability to repair Structures more quickly.

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Encumbered

You are carrying too much weight - you are slowed, or if at your full weight capacity, unable to move.

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Winded

You are running out of stamina and need to stop moving.

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Exhausted

You have run out of stamina and are too tired to keep moving. Stop and regain stamina or you will pass out.

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Stunned

You have been stunned - [effects?].

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Shocked

You have been given an electric shock and are dazed. [Effects, duration?]

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Charmed

You have been Charmed. Effects? Causes?

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Knocked Out

You have been rendered unconscious and must wait to wake up.

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Injured

Your health is very low. You cannot jump or sprint and must regenerate health.

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Full Vitamins

Keeping your Vitamins balanced and full will keep you healthy, and if you can maintain it, you will gain stat bonuses such as increased fortitude or movement speed.
Remember that neglecting your Vitamins balance will lead to Vitamin Deficiency. 


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Vitamin A Levels

The state of your Vitamin A levels are denoted by these symbols, from very high to very low (L-R).


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Vitamin B Levels

The state of your Vitamin B levels are denoted by these symbols, from very high to very low (L-R).


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Vitamin C Levels

The state of your Vitamin C levels are denoted by these symbols, from very high to very low (L-R).


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Vitamin D Levels

The state of your Vitamin D levels are denoted by these symbols, from very high to very low (L-R).




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