Archery & Throwing Weapons in Atlas MMO Game are Skills learned by the player that allows them to effectively fight in ranged combat. Those players wishing to fight from a distance and not in Hand-to-Hand Combat will focus on this Skill Line. This Skill Line is unlocked via the Survivalism Discipline.
Archery & Throwing Weapons Skill Tree
Basics of the Bow
Ballistic Studies
Improved Ballistic Studies
Expert Ballistic Studies
Sapper
Firearms
Improved Steady Aim*reqs Piercing Shot
Steady Aim*reqs Secrets of the Bow
Strong Arm*reqs Imp Ballistic Studies
Piercing Shot
Improved Strong Arm
Advanced Strong Arm
Improved Piercing Shot*reqs Adv Steady Aim
Atlas Archery & Throwing Weapons Skills
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Skill | Effect | SP Cost | Crafting Unlocks | Requirements |
---|---|---|---|---|
|
Gives access to crafting the bow and arrows. | 1 | Bow, Stone Arrow | - |
|
Enables use of up to Journeyman - Bows/Spears | 2 | - | - |
|
Gives access to crafting a number of advanced types of arrows. | 8 | Flame Arrow, Zip-line Anchor | Basics of the Bow |
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Enables use of up to mythical bows/spears | 4 | - | Ballistic Studies |
|
Gives access to craftings a number of basic thrown projectile weapons | 1 | Oil Jar, Throwing Knives | Secrets of the Bow |
|
Reduces the shaking of weapons when projectiles are fully drawn ( Bow/Spear ) Drawn projectile weapon shake: -20% |
2 | - | Secrets of the Bow or Ballistic Studies |
|
Enables the use of bows/spears of up to legendary quality. | 10 | - | Improved Ballistic Studies |
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Projectile weapon damage +10% (not guns) | 2 | - | Steady Aim or Improved Ballistic Studies |
|
Gives access to crafting grenades | 6 | Grenade | Expert Ballistic Studies |
|
When activated, the player is rooted in place and charges an arrow of energy on their bow. After a short duration, the arrow can be fired. The arrow that is fired penetrates through targets, and has greater speed, damage, and armor penetration. Durability of the bow is greatly reduced after firing. |
4 | - | Strong Arm |
|
Unlocks the Firearms discipline | 4 | - | Sapper |
|
Projectile Weapon Damage +20% (not guns) | 4 | - | Piercing Shot |
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Drawn Projectile Weapon Shake -40% (Bow/Spear) | 4 | - | Sapper Piercing Shot |
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Projectile Weapon Damage +30% (not guns) | 8 | - | Improved Strong Arm |
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Drawn Projectile Weapon Shake -60% (Bow/Spear) | 6 | - | Improved Steady Aim |
|
When activated, the player is rooted in place and charges an arrow of energy on their bow. After a short duration, the arrow can be fired. The arrow that is fired penetrates through targets, and has greater speed, damage, and armor penetration. Durability of the bow is greatly reduced after firing. |
6 | - | Advanced Strong Arm Advanced Steady Aim |
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